Mobile Legends Hero Guide: Popol and Kupa

The newest marksman released in Mobile legends, Popol and Kupa is a very versatile hero. This is because it consists of two characters, a boy from Northern Vale called Popol and his companion, wolf Kupa. He is the only hero with a pet that can attack enemies. We bring to you Mobile Legends Popol and Kupa Guide.

Mobile Legends Popol and Kupa guide

Popol and Kupa is the newest addition to the marksmen pool in Mobile Legends. He is a very unique hero because the player must learn how to control two characters. This hero can lay traps, shield himself, and solo gank enemies with ease. He is somewhat similar to Zhask. This is because you should let the spawn do your work, as Popol himself has low health. This hero is considered to be one of the best marksmen now. This is because he can get buffs and jungle without needing a tank to protect him.

Skills

Popol and Kupa have a wide variety of skills, that can be used for self buffs or to hinder enemies.

PassivePopol always fights side by side with his best partner, Kupa. Popol will take care of Kupa if it has not taken any damage in 5 seconds, restoring 10% of its Max HP every second. When Kupa is down, Popol can (pray) for 3 seconds to summon it back to the battlefield. Cooldown 45 seconds. After 4 consecutive attacks by Kupa on an enemy, the next basic attack of Popol will deal (+80% Total Physical ATK) extra Physical Damage; Kupa receives 100% of Popol’s Max HP and 100% of other attributes, as well as his equipment effects (except those of the active, jungling and roaming gears).
S1 – Bite ‘Em Kupa!Popol throws a spear at the target for 40 / 70 / 100 / 130(+100% Total Physical ATK) Physical Damage and orders Kupa to bite them, dealing 240 / 270 / 300 / 330 (+60% Total Physical ATK) (Physical Damage) and following up with attacks for 3 seconds.

Alpha Wolf Form: Kupa strikes ferociously, stunning the target for 1 seconds with 3 rapid bites.
S2 – Kupa, Help!Popol summons Kupa to protect him, gaining a Shield equal to 240 / 270 / 300 / 330(+120% Extra Physical Attack) HP, dealing 240 / 270 / 300 / 330(+50% Total Physical Attack) Physical Damage to the nearby enemies and slowing them by 60% for 0.5 second. Kupa will assist Popol in attacking nearby enemies for 3 seconds.

Alpha Wolf Form: Kupa darts back to protect its master and knocks nearby enemies Airborne for 0.6 seconds, dealing 150% increased damage.
S3 – Popol’s Surprise Popol sets a trap at the target location, which will detonate after a short delay when an enemy is near, immobilizing them for 1 second and creating a frost zone for 4 seconds, reducing their movement speed by 35%. Popol can store up to 3 traps at a time and gains 1 charge per 20 / 18 / 16 / 14 seconds. Up to 3 traps can be set, each lasting 60 seconds.
Ultimate – We Are Angry!Popol and Kupa both become enraged for 12 seconds: Popol and Kupa gain 30% / 40% / 50% attack speed and 15% movement speed. Kupa enters Alpha Wolf Form, restoring full HP, increasing its Max HP by 2500 / 3500 / 4500 and physical attack by 35, and enhancing its other skills.

Build and Emblems

Popol and Kupa Guide

This build is suitable for most conditions, a bit of lifesteal, critical, and attack speed. He needs generally the same items as other marksmen do. The first item, Swift Boots is useful because it gives him great attack speed and movement speed boost. The second item, Endless Battle, is great for extra attack power and lifesteal. But it can be replaced early on with Raptor Machete, which helps to kill jungle monsters, gain extra EXP from them. This also helps to add more basic attack damage after jungling. Next items, Berserker’s Fury and Scarlet Phantom are good for extra damage and critical chance. The last items can be Windtalker for more lane clearing power. Even Blade of Despair can be used for more burst damage or Golden Staff for very good attack speed.

Best battle spells for Popol and Kupa are Flicker and Sprint. Due to Popol having no blink or burst movement skills, he can be killed easily once Kupa is out of the way, so you need an escape spell if you outnumbered.

The best emblems for Popol and Kupa are Assassin and Marksman. But Assassin is a bit more useful as he can get more gold to build up faster. You should max the cooldown reduction and physical penetration talents first.

Popol and Kupa Guide

Tips and Tricks

Popol and Kupa are very useful to fight tanks and fighter heroes, but you need to stay back. This is because Popol himself is very squishy. Popol and Kupa aren’t very strong against mobility heroes such as Ling, Harley, Fanny, Natalia. Also keep in mind that Aldous can target Popol with his missile ultimate, but not Kupa.

  • Use your third skill (lay down traps) so gain vision in bushes. You can roam early game when jungling. You can place them in the enemy jungle as well to be sure not to get ganked.
  • Try to max your first skill early, but before engaging in team fights, be sure you have your ultimate ready. This provides a big boost to other skills.
  • Don’t be afraid to push back enemies. Popol and Kupa can easily solo lane and takedown turrets. But it is better to stay near lane jungle, to surprise enemies and hinder their escape.
  • At level 1 you can immediately go and take the red buff, it helps you farm and clear lanes.

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